a bit too short, and that pre boss puzzle was really tedious
a bit too short, and that pre boss puzzle was really tedious
Inspirational
so nostalgic
Pretty interesting concept, game could use a bit of polish and some audio
lifechanging
There's certainly potential in this game.
Though when jumping the character rises and falls way too fast, and the skulls falling from the windows felt pretty cheesy.
And also having some sort of health system instead of having to restart after every hit could make the game better
Thanks for the feedback!
I will definitely try to improve the movements since I have seen other people struggle with them at the beginning too.
However, I never really thought of the windows as that cheezy since you die the first time you enconter them, respawn 2 meters back and learn to be cautious.
Finally, I agree that having the possibility of gaining a protection as a reward for exploration could be cool, I'm thinking of a system similar to rayman legends for example.
I absolutely loved this game as kid, and i especially adored the artstyle and enemy design.
Still holds up great.
Joined on 6/21/24